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An interesting last few weeks

29th June

Firstly let me begin with a welcome to all of our new ex disposed members, glad to have you on board, with every ending there is always a new beginning and I hope you enjoy raiding and your time with us as much as you did with your old guild.

Secondly a quick recap of our current progress:

10 man's: 3 raids working on Algalon.

25man: In the last two weeks, Freya 3 watchers, General Vezax Hard mode, Mimiron (Firefighter) and Yogg 1 light in the darkness completed, Algalon open and ready for business.

Last but defiantly not least, and massive gratz to Vansii who on his first night in the guild did Yogg and made his [Val'anyr, Hammer of Ancient Kings]

Till next time  <3 Shirtninja

 
 
 
 
 

Couple of Glad's and Hard modes

7th May

Couple of quick updates tonight.

Grats to Slaughtlol and Selinalene on Gladiator titles and fancy Frostwyrms.

Also our 10 man raid has downed, Freya, Thorim and Iron Council Hard modes.

25 man team downed Flame Leviathan Hard mode as well. (world 8th!)

Till next time  <3 Shirtninja

 
 
 
 
 

13 Down only Algalon Remains

21st April

After a Disappointing Friday night on Mimiron we came back in on Saturday and knocked him off, headed down to Vezax, had about two attempts and the server died.

We called the raid about 20 minutes into the downtime and Came back in on Sunday, re-cleared all the trash AGAIN, then found they had changed the fight over night so we had to change our strat. However even with the change Vezax was still a pushover and really is nothing more then sorting out what your healers are doing when.

With Vezax out of the way this left us with Yogg and Ignis to deal with. We called the raid after a few attempts on Yogg, hit up the forums and within 12 hours we had a four page thread on how to deal with his many tentacles and mouths.

Monday we perfected him over the course of the night and were rewarded with a kill and some more phat lewts.

We also came back in just before shutdown Tuesday and two shot Ignis, but that's barely worth mentioning.

I think I perhaps share the same thoughts as others in regards to the initial difficulty of Ulduar, having raided every instance since the game has come out I have always been a fan of bosses being over tuned to the point where very few guilds can kill them. Then down the line after the good guilds have killed them and they have all got nicely in front in terms of content and boss clearance they nerf it down so some of the more casual guilds can get a taste of it.

However Blizz's new "lets give the casuals loot too" policy doesn't seem to allow for that and the only way we can be out in front of everyone else is do things the hard way and get 10 points for doing it....not really satisfying in my books, the first kill is always the best and always will be.

Now that I've had my little rant, Hopefully Algalon will give me and many others the challenge we so desperately want, the same challenges that kept us playing all these years.

Till next time  <3 Shirtninja